Chicka Chicka Boom Boom Game Inspired Arduino Build

uxBrad
5 min readJun 22, 2019

Now that I have a couple weeks of arduino experience, I was tasked to create a physical device that took inspiration from my earlier work on the Chicka Chicka Boom Boom game that I made using p5.js.

Given that I have such little experience with an arduino so far and a limited amount of hardware to work with, there’s a low expectation of what I can accomplish in the 1 week assignment.

But that’s never stopped me before.

Taking inspiration

The game I previously made with p5js

In the p5js game, I randomized the alphabet onto the screen and had players touch each letter in ABC order until the game ended.

If I were to completely remake the game physically, what would it take? How could I create a random alphabet more than once? What would the interaction be for finding each of the letters? Only way to find out is to start laying out some ideas.

Sketching Ideal Ideas

Once I decided what I wanted to tackle, the idea came pretty quickly. If I were to put letters on a cardboard disc with another piece of cardboard above it — cut out to revel only parts of the disk — I could probably have at least 3 or 4 versions of a random alphabet so that the game wouldn’t get boring quickly . Using a servo, I could spin the disk to a new…

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uxBrad

I’m Brad Cooper — UX Practitioner. A11y Evangelist (CPACC). Blockchain Enthusiast. Web Theorist. Find out more on how I work at https://uxBrad.com.